3mo

DMG-Gen art-005

I created generative art for GameBoy in C.
void 尽きぬ循環(void) {
for (UINT8 i = 0; i < num_ripples; i++) {
if (ripples[i].life > 0) {
ripples[i].life--;
if (ripples[i].radius < 限界の受容) {
ripples[i].radius++;
}